Sergio Seabra
Sergio Seabra
Hard Surface Concept Design /// Props_Vehicles_Environments
., United Kingdom

Concept Artist / Industrial Designer //// Hard Surface Design for AAA games, films and VR /// Props / Vehicles / Environments

Skills

Concept DesignConcept ArtLook DevelopmentVisual DevelopmentTransport DesignEnvironment Design3D VisualizationWeapon DesignProp DesignProduct DesignWeapon ModelingIndustrial Design

Software proficiency

Blender
Blender
Fusion 360
Fusion 360
Photoshop
Photoshop
Illustrator
Illustrator
ZBrush
ZBrush
Unreal Engine
Unreal Engine

Productions

  • Mv5bzde0otvkndktnta5ms00zgjmlwjlmgqtm2vinjqxn2zjzwy5xkeyxkfqcgdeqxvymtmzmdiwodu2. v1 fmjpg ux1000
    • Video Game
      Star Citizen
    • Year
      2021
    • Role
      Concept Artist
    • Company
      Cloud Imperium Games

Experience

  • Concept Artist at Virtex
    Manchester, United Kingdom
    May 2022 - Present

  • Concept Designer at Hydra Studios
    July 2022 - August 2022

  • Concept Artist at Cloud Imperium Games
    Manchester, United Kingdom
    December 2020 - May 2022

  • Concept Artist / Designer at Freelancer
    Portugal
    January 2018 - Present

  • Industrial Designer at Freelancer
    Porto, Portugal
    June 2009 - December 2020